Streetlevel, SH Map Pack, and updates
Posted: 7th of February, 2012 @ 01:53 UTC
Note:
This post has been slightly modified from it's original state. These changes include:
Slight formating changes and updates to some URLs.
Sorry I haven't had a real blog in a while, I've been busy with a few personal things along with Bloodbath and self-related projects. So lets get down to business.
Streetlevel(Remake) was released on January 28 and has four ports. This map has really been a challenge, dealing with the crazy wpoly count and compile times(15,000+ vis!)I even did not continue work on the map after New Years, I was actually thinking of just canning the release altogether. Looking back I am so happy I didn't and was even able to create ports for Counter-Strike, Opposing Force, Scientist Hunt, and The Specialists. After four months of hard work I hope you enjoy! You can view the map on Snarkpit or you can see other links off my site.
The Scientist Hunt HD Map Pack has been out for over a month now, and I feel silly announcing it today in this post, but as I said before, life has gotten in the way. This release was really quite something, I got in contact with Rich Whitehouse and he eventually played a game with Joe and I. It was crazy that the man himself was playing our pack with us. I know Rich isn't a huge game developer(unfortunately), but this was on par of chatting with your favorite movie star, or for me it was. Rich even tweeted about the pack and some other updates on sites like Facebook. This then lead me to meet a man who went by the name of Vash back in the day. I originally contacted him about his older Scientist Hunt levels that seem to be missing. He has helped me get his maps together and with a few other authors I can release the last of the custom Scientist Hunt maps. There is only one map by the name of Scislay by [187]**SlaYeR**{GeN} I could not find sadly. Be sure to check out the pack here and also check out Rich's site and games if you would.
Last but not least, we are getting the groove back with Overturn. The holidays and life have left us doing little to no work on the mod. I can assure you however that progress has returned and we are looking forward to a release this year.
That's it for this blog post, if you'd like to see more of my maps check out my personal site. Also be sure to check out the rest of the Bloodbath Software team, they're a great bunch of modders.